Rocky Blobs aka Reversed Craters
Created with World Creator PRO Standalone. I had a lot of fun playing with the Crater filter in reversed mode and angle selector applied, created some interesting result. This is not a typical realistic terrain, but a happy accident ;)
Moved to Unity with World Creator Bridge tool. In Unity i used Microsplat as a terrain shader and Enviro for light and atmosphere.
Textures are from Game Textures.